SwiftUI Offers Seamless Dark and Light Mode Support Iterating on designs and prototypes is faster and more efficient in SwiftUI than going back and forth with an interaction design tool after your developers propose modifications. You Can Iterate on Designs and Prototypes-Fast SwiftUI allows designers to preview and test layouts, compositions, and interactive prototypes using Xcode’s instant preview, simulator, or real devices such as the iPhone or iPad without the need for a third-party application. SwiftUI Allows You to Preview and Test Layouts Xcode provides intuitive basic shape tools like rectangle, capsule, and oval, which make it easy to design interfaces using drag and drop just like pulling legos from a bin. Designers don’t need to worry about creating smooth movements since Xcode handles all the steps needed to build seamless and smooth interpolations. With this approach, Designers can build more realistic, fine-grained, and native animations and transitions than they could with a design tool. Designers only need to know how to select from a collection of ready-to-use animations/effects with minimal SwiftUI code. SwiftUI Simplifies Building Complex Gesturesīuilding complex gestures with SwiftUI is much easier than using design tools because most of the transitions and animations for gestural interactions are pre-built. For designers willing to learn how to prototype with code, SwiftUI is a great starting point because you can define what the interface should do.įor example, you can state that you want a message list consisting of user avatar, text fields, an icon, then describe the item’s font, alignment, and color as shown below. SwiftUI helps designers sketch interfaces and build interactions using a comprehensive declarative Swift syntax with a low learning curve. SwiftUI Has a Declarative Swift Syntax With a Low Learning Curve Here are just a few of the benefits it offers designers: Simply put, SwiftUI can help designers build better interaction experiences. SwiftUI comes out of the box with built-in animations for interactions and transitions such as scrolling a list of chat messages and force-tapping or long-pressing a message bubble to reveal a context menu or reactions.Īt Stream, the interactive prototypes, animations, and designs built with SwiftUI serve as proof of concepts, helping our designers to understand platform constraints and what interactions are feasible across the Apple platforms.Īdditionally, they help our designers to collaborate effectively with Stream’s engineers and developers on our chat SDKs. Recently, Stream started using SwiftUI to encourage its designers to build and code interactions for chat messaging and activity feeds with low code. Best Resources for Learning SwiftUI as an Interaction Designer.Examples of SwiftUI Interactions and micro-interactions.Why You Should Use SwiftUI Over Interaction Design Tools.If you are a designer, think of SwiftUI as “Sketch meets Principle.” Using SwiftUI, designers can drag and drop views and controls from the Xcode library to create complex compositions, layouts, and interface animations with low code and minimal effort. But what if you could remove that step altogether?Įnter SwiftUI. While there is nothing wrong with these design tools, they create an extra step for developers who must translate animations and interactions built with these tools to code. When designing and prototyping touch interactions for iOS devices, designers typically rely on interaction design tools such as Framer, Origami Studio, Adobe XD, Figma, InVision, Flinto, Principle, and ProtoPie.
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